According to Eric 'Wingman' Peterson , a developer at Cloud Imperium Games , believes that the current crop of game consoles aren't powerful enough to run Star Citizen.
In an interview with PC-Gaming , Peterson was asked why Star Citizen was only getting a release for PC, rather than on consoles.He responded by saying "first and foremost, consoles couldn’t possibly handale a game like Star Citizen".Before he elaborating that he said "Gaming PCs right now are formidable, with powerful CPUs and GPUs. Even next-generation consoles cannot be compared, their internal components are already older than what I could add to a gaming PC today."
But don't worry our fellow Potato Gamers running Star Citizen won't require a high-end PC to run. Peterson said that the game will still run well on mid-range gaming rigs.
Peterson also said in the interview that the game will probably support a maximum of 50 to 70 players simultaneously in order to avoid causing problems for players with less-than-cutting-edge hardware. But gamers who have high-end systems will be able to take enjoy viewing the stars with the best graphics fidelity.
But his pro PC only stance seems to be working for him: The Star Citizen crowd funding campaign now has already accumulated $48 million


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